Accessibility and Usability: Difference between revisions

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:[[Accessibility and Usability: Take Action]]<br>
:[[Accessibility and Usability: Take Action]]<br>
'''Previous Module:''' [[Learner Support]]<br>
'''Previous Module:''' [[Learner Support]]<br>
'''Next Module:''' [[Summary and Resources]]<br>
'''Main Page:''' [[LearnEverywhereXULA]]
'''Main Page:''' [[LearnEverywhereXULA]]



Latest revision as of 10:35, 1 October 2020


Accessibility and Usability: Get Started


Universal Design for Learning (UDL) encourages the development of course experiences that will benefit all learners. When thinking of educational accessibility, it is best to design for accessibility from the beginning. This not only provides equitable access to students with disabilities but also provides benefits to learners without disabilities.


Module Objectives

After completing this module, you will be able to do the following:

  • Create course navigation that facilitates ease of use.
  • Design a course that facilitates readability.
  • Provide accessible text and images to meet the needs of diverse learners.
  • Provide alternative means of access to multimedia content in formats that meet the needs of diverse learners.
  • Design course multimedia to facilitate ease of use.
  • Identify effective ways to make a course usable and accessible in Brightspace.


Next Topic: Accessibility and Usability: Learn More
Jump to:

Accessibility and Usability: See Brightspace Examples
Accessibility and Usability: Take Action

Previous Module: Learner Support
Next Module: Summary and Resources
Main Page: LearnEverywhereXULA



Creative Commons License Except where otherwise noted, this work, "#LearnEverywhereXULA", by CAT+FD is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License and is adapted from IU Teaching Online used under CC BY-NC-SA 4.0 license.